ProtoTech's GLTF Exporter for Maya®
Exports Maya models as glTF or GLB files with controls for visibility, materials, transparency, compression, and previews.
ProtoTech Solutions and Services Pvt. LtdStreams and pushes animation data from Maya to Unreal Engine 5.2 without file export.

Streams animation data from Maya to Unreal Engine 5.2 in real time. Asset Linking connects Maya assets to Unreal assets and allows animation to be pushed to Unreal. Maya and Unreal timelines can synchronize, with playhead control in either application. The plugin can create Unreal blueprint instances, lights, cameras, and level or animation sequences from the Maya interface.
Streams animation data from Maya to Unreal Engine 5.2.
Links Maya assets to Unreal assets and allows animation to be pushed to Unreal.
Synchronizes timelines in Maya and Unreal and allows the playhead to be controlled in either application.
Provides search and filter options for Unreal Engine assets and sequences.
Saves Live Link connections with the Maya scene and reloads them when the file is reopened.
Creates blueprint instances, lights, cameras, and level or animation sequences through the Maya interface.
Allows character data streaming to be paused.
Supports camera attributes such as aperture and focal length for Unreal CineCamera and Camera actors.
16 plugins in Maya · Data Exchange
Price distribution: 6 free, 10 paid
Exports Maya models as glTF or GLB files with controls for visibility, materials, transparency, compression, and previews.
ProtoTech Solutions and Services Pvt. LtdExports solid and wire bodies from Maya as encrypted 3D PDF files.
ProtoTech Solutions and Services Pvt. LtdBuilds character, prop, and vehicle rigs inside Autodesk Maya.
AnimationStudiosImports GLTF models into Autodesk Maya with mesh, scale, texture, and color data.
ProtoTech Solutions and Services Pvt. Ltd«The Unreal Live Link plug-in makes it possible to stream animation data from Maya to Unreal in real time. Whether you’re working between the two tools in a virtual production environment or building your next game, you can now work on character assets in Maya and see previews of your work reflected immediately …»